Wispfire is looking for new interns for the period of 01/03/2016 to 01/08/2016.
If you are a student in the Netherlands looking for an internship in this period, please look at our vacancies in the jobs section of our website.
We are currently looking for a 2D Artist, a 3D Character Animator, a 3D Character/Environment Artist and a Game Designer.
To apply for one of these spots, send an e-mail with your motivation, resume and an extensive portfolio to firstname.lastname@example.org. Feel free to ask us any questions regarding these internships!
Having been selected by the Dutch Game Fund, Herald was allowed to showcase at the Holland Pavilion, a booth dedicated to Dutch games at the Business Area of Gamescom. We had a great time!
Boy, what a ride that was. On the 25th of May, in the year 2015, with almost 600 backers, and more than 17.5k in pledges,“Herald – An Interactive Period Drama” was successfully funded! Thanks to all our great backers for an incredible five weeks, it was a new and exciting experience for us, but one to forever remember.
Now it is our job to get Herald to you as soon as possible, and we’ll keep you updated on its development through backer updates, but also through our own website, Twitter, Facebook and Tumblr pages.
Once again, thanks to all our backers, family, friends and other great people for your incredible support, and stay tuned for more Herald!
Those of you who follow us on facebook or twitter knew this was coming, but today we’ve officially started our Kickstarter crowdfunding campaign for Herald!
The campaign will run from 19th of April to 24th of May and our initial goal is €15.000 euros. On Kickstarter you can pledge money towards that goal; and it is charged to your credit card if and only if the €15.000 goal is reached; enabling us to finish the development process! Click on the picture to go to our Kickstarter page.
As part of our campaign we’re also going on Steam Greenlight and we’ve decided to release our first public demo.
For those of you who don’t know; Greenlight is the huge online game store Steam’s vetting process through which they let new games onto their platform. Steam users can vote on games they’d like to see. If Herald gets enough upvotes, it’ll appear on Steam when we launch!
Our demo is a short scene from early on in the game where you’re tasked to find a missing gun on board the Herald. While we hope to push the quality of the game higher still than what you see here, it should provide an early look at how Herald wil play and feel.
So I guess all there’s left to say is: support us on Greenlight, play the demo and back us on Kickstarter and with your help we can make Herald as awesome as it can be!
With everything finally set up we can continue working on Herald in our new and improved office! (with a nice view!)
Also, we’re very proud to welcome our new interns! Jermaine, Justin and Sarah, welcome to the team!
Herald was part of the Indie Prize Showcase at Casual Connect Europe 2015 this week. We got some great reactions and feedback on our first public demo and we want to thank all attendees for playing it.
To top it all off Herald was nominated for Best Art and won the award for Best Narrative! Thank you and congratulations to all the other winners!
Wispfire has released a teaser trailer for Herald which got featured on Polygon today! Read the article by Colin Campbell here.
Music by Bart Delissen
From February 2015 we have three spots open for interns at Wispfire. We are currently looking for a technical director, 3D artist and 3D animator to fill these spots. Are you one of these, don’t hesitate to reply to any of the vacancies here!
We at Wispfire are proud to announce our upcoming title: Herald, a 3D interactive drama inspired by 19th century history!
Check out our brand new site and enjoy our very first screenshots!
A warm welcome to our new interns: Tieme, Tjidde and Roy (not to be confused with our lead writer, also named Roy)
While getting stuff up and ready for the announcement, we decided to organize a few team outings and conduct some valuable research for our upcoming game! The following pictures might just give a few hints as to what our setting is going to be…