Wispfire goes Molyjam Deux!

Earlier this month three members of the Wispfire team participated in this year’s Molyjam. From the evening of July 5th until July 7th students, designers, programmers, artists and writers around the world made games based on (horribly out of context) quotes by legendary game designer Peter Molyneux. Roy, Aida and Bart attended the Utrecht event, organized by our friend Zo-ii, where we banded together with the other attendees to make fun, interesting games.

After joint brainstorm sessions (theme: paranoia) Bart and Roy teamed up with Brazillian programmer João Brant to create a game about governments snooping around in your private data. NSA: Prisma puts you in the shoes of the government agent who has to sift through people’s personal correspondence and decide whether they are terrorists or not. We hope you are as uncomfortable playing this game as we were making it!

You can find out more about NSA: Prisma here or you can go straight here to play (may not be safe for work; but then you wouldn’t play games at work, would you?).

Meanwhile Aida teamed up with Marijn van Putten, Shawn McCool and Nick Witsel for Conspicuous, a game where you have to listen in on conference-goers during a game convention (CON-Spire) in order to foil a criminal plot.

Aida drew the beautiful backgrounds and some of the pixel people at the convention. If you look carefully, you might see a few familiar people are attending!

You can find out more about Conspicuous here, or you can play the game instead here.