Wispfire is continuing to work on its tools for creating branching narratives. We’re looking for a programmer with a deep understanding of the Unity engine and an affinity for game design to help us take the next step.
You will work closely with Wispfire’s writers and engineers to prototype and iterate on a writing tool that integrates with Unity and external tools such as ChatMapper or Twine, while applying all the lessons we have learned during the development of our previous games.
The internship will start remotely in February, but will ideally continue at our office in Utrecht as government working-from-home guidelines allow.
Find out more and how to apply on our Jobs page