Concept art for the vessel Herald

September 16th, 2016

Final in-game result: The Herald’s development from concept art to 3d model. 🙂

Dutch videogame maker aims to confront his country’s colonial past – Kill Screen

August 10th, 2016

Dutch videogame maker aims to confront Europe’s colonial past – Kill Screen killscreen.com Killscreen interviewed us about Herald. 😀 This article gives a pretty in-depth look into what inspired us to develop the game – and the messages we want to convey to the people who play it.

Voice Acting being Recorded!

July 28th, 2016

This week we had our first recording sessions for Herald! Seeing our characters brought to life by a talented cast was a very special moment for us to experience. We can’t wait to share this with you in-game. <3

Voice actors for Herald are all cast!

June 9th, 2016

With the help of The Democracy and Media Foundation, Wispfire has found a talented cast of voice actors for Herald: An Interactive Period Drama.

Wispfire goes to SXSW!

March 24th, 2016

Past weekend, our lead writer, Roy van der Schilden, collaborated with Sherida Halatoe, known for her beautiful game Beyond Eyes, to give a talk at SXSW 2016 about designing games from a new perspective. The audience was very welcoming and inspired by our presentation. Needless to say, we had a great time!

Louis Morton Character Model Update

February 26th, 2016

A comparison between the then and now design and 3D model of one of the Herald’s passengers Louis Morton. We’ve certainly come a long way!

Intern Work

February 11th, 2016

We don’t usually provide one-day internships for high school students, but when this 14 year old girl showed us her instagram (https://www.instagram.com/julltje.art/) and asked if she could make some game art with us for one day, we couldn’t say no. The first image was solely made by her within a day, the second one a … »

Ludicious 2016

January 25th, 2016

We just had a wonderful time showcasing Herald at the Ludicious 2016. Aside from showing our game and getting lovely reactions, we gave an impromptu Herald talk, sang “Marioke” and explored the snowy forests outside of Zürich.  

New Character Promotion Piece

October 7th, 2015

We’ve teamed up with the amazing Liea to make this kick-ass art piece for Herald! We’ll be showcasing it ten times this size at First Look, this weekend in Utrecht, The Netherlands. If you’d like to receive two free Sunday tickets for First Look (so you can play Herald and chat with the devs!), reblog this … »

Indie Megabooth EGX – Birmingham 2015

October 2nd, 2015

We had a wonderful time showcasing at the Indie MEGABOOTH! We hope you guys enjoyed our new demo! And if you’d like to support the development of Herald, you can pre-order from our site!

Herald goes to Gamescom!

August 12th, 2015

Having been selected by the Dutch Game Fund, Herald was allowed to showcase at the Holland Pavilion, a booth dedicated to Dutch games at the Business Area of Gamescom. We had a great time!

Decorating Environments in Herald

July 13th, 2015

Hello Tumblr! My name is Sarah Schroeder and I am the 3D artist intern at Wispfire. With this post I wanted to give a quick insight on how we decorate environments for Herald. For this example we’re going to decorate the saloon; the dining area for the first class passengers. In the above example the … »

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