Making Devan walk on board the Herald

May 21st, 2015

Note: The animations you will see here are still work in progress. For the animations in Herald, we use the Mecanim system in Unity. We had several iterations of ways of walking until we arrived at the system of walking we use now. In the demo we used a piece of script which allowed Devan … »

The Journey: A Herald Story Blog (4) “Who am I to tell their story?”

May 20th, 2015

Previous Parts: Part 1, Part 2, Part 3   This is my last entry in my four part blog series on herald. The entire series can be read on gamasutra as ““Who am I to tell their story?”   Who am I to tell their story?   The first person I spoke to was a … »

3D Character Proportions test!

May 5th, 2015

Hey guys, Aïda the Art Director for Herald here. When we launched our Kickstarter and Greenlight, we got some really good and honest feedback on the look of our game. One point of feedback was the proportions of our 3D character models. We had made the decision early on in the development of Herald to … »

Herald is a voyage into racial divisions

May 1st, 2015

Herald is a voyage into racial divisions Taking inspiration from the theater, Wispfire’s historical adventure tackles modern concerns. www.polygon.com Interested in how Herald came to be? Check out this amazing feature we had from Polygon!

Herald on Kickstarter!

April 19th, 2015

Those of you who follow us on facebook or twitter knew this was coming, but today we’ve officially started our Kickstarter crowdfunding campaign for Herald! The campaign will run from 19th of April to 24th of May and our initial goal is €15.000 euros. On Kickstarter you can pledge money towards that goal; and it … »

2D Cinematic – Tower Room Progress

April 14th, 2015

In Herald, important cinematic moments will be painted in 2D and animated with parallax effects like you see at the end of our teaser trailer. Aleksander, the 2D art intern we had the pleasure to work with, gives us a breakdown of his progress with one of the shots he worked on for us. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ … »

The Journey: A Herald Story Blog (3)

April 7th, 2015

Previous parts: Part 1, Part 2 While doing research for Herald I spoke to many people about the themes and subject of the story. A friend of mine was doing a project together with documentary maker Sunny Bergman about white privilege in the Netherlands. While this wasn’t exactly the theme of Herald it did have … »

The Journey: A Herald Story Blog (2)

March 30th, 2015

Previous parts: Part 1 Hello, it’s me again, Roy van der Schilden, writer and narrative designer for Herald. In the previous blog I explained how I got stuck writing the narrative for Herald. When this happened, I knew that I needed more inspiration to be able to continue. After talking with family and friends about the … »

Dutch Comic Con 2015

March 30th, 2015

Wow, just wow. This was really great to do. We at Wispfire had an amazing time showcasing Herald at Dutch Comic Con! To see so many people play and like our game was a blast. We really hope everyone had a great time!

The Journey: A Herald Story Blog

March 25th, 2015

Hello, I am Roy van der Schilden, lead-writer for Herald. This week, and the next, I would like to give you some insights into the development of the story for Herald in a four-part blog series titled: “The Journey.” I will explain how we got the inspiration for an Interactive Period Drama with an alternate-history … »

The making of Tabatha Veazie – Animated 2D portrait – part 5

March 20th, 2015

The last two days have been spent doing the mouth, setting the Y motion for the head and finally polishing everything. Previous parts: Part 1 | Part 2 | Part 3 | Part 4 Tabatha is pretty much completed! Aside from a few extra features like different hair and her hat that I will be adding later. Here … »

Visiting London

March 20th, 2015

Past week, two of our team-members visited London for EGX: Rezzed and to do some reference research. We finally boarded the ship which inspired the Herald: The Cutty Sark, a 19th century tea clipper which has been rebuilt into a museum. It was really great getting to finally see the ship up close and feeling … »

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